I am SO sorry it has been SO long. Starting a new job and moving into a new apartment takes up a lot of time and energy, as it turns out. However, at the urging of my fiancee, I am back on track with Antimatter, and I am making time to finish up.
I fixed the bug with the music, and while the background music is not quite as functional as I’d hoped, I am very satisfied with it. (I hope you will be, too :)) The next step (which I hope to complete this weekend) is setting up a trial version so I can bug you about buying my game until you do so. 😛 Once that’s done, it’s time to start the peer review process, and hopefully soon after that I’ll have my first game for sale!
I know I missed my first “deadline,” so I won’t set another, but know this: Launch time is coming soon. Maybe when it gets here I’ll take a day off from work and celebrate!